Thursday, 7 April 2011

Depth of Field - A Blender Tutorial

A simple way to make amazing realism to an otherwise unrealistic add! Axisistilter345 Thanks for the inspiration. This is a simple technique, but check out his method, as well as its awesome simulations. Music: "Motorcycle Driver" by Joe Satriani. ___________________________ DOF lenses to counterfeit the tendency of objects that are blurred out of focus, and encourages the eye to focus objects of importance. To the effect model of a scene in which somethingon top and can be focused on something in the background blurred. In this case, an egg on a marble stand, photographed with a wonderful guy in the background. You know you want me. =] The first thing we do is open the node editor of Blender. We will do this by splitting our 3D view. Click on the 3D view and select the Node Editor icon. Click the "composite node" button that looks like a portrait. Now we will add the Defocus filter by pressing the space bar. Add - Filter- Defocus It is very important to connect the nodes correctly. to connect for this filter, in connection "image" and "Z" Render Layer to defocus. Then connect the "Picture" from Defocus on composite. possible to defocus the gamma correction node and uncheck No Z buffer. "Fstop" is the heart and soul of this effect. It controls the amount of pollution caused by the Defokussierungseffekt blur. The default is 128, which do not blur. But if we refuse blur the increases. Select the "Do Composite" button in the Scene tab and...

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